NutriFirst
● Type of project eCommerce for supplements
● Circumstances 2 weeks project at General Assembly
● My role Lead designer, Researcher
● Methodology Interviews, Contextual Inquiry
● Tools used Figma
● Deliverables Wireframes, Clickable Prototype
Background
In 2017, the sales value of the sports nutrition industry in Singapore reached 95 million Singapore dollars. This was forecasted to increase to 105.5 million Singapore dollars by 2022. This forecasted increase is attributed to the rising awareness of the importance of fitness and a balanced nutrient among the people of Singapore, which can optimise training and performance.
With the temporary closure of brick-and-mortar health and beauty specialist retailers during the Circuit Breaker lockdown, e-commerce is growing in popularity as a means of distributing sports nutrition products. Traditional offline retailers have ramped up their online capabilities to cater to e-commerce shoppers.
1. Research
The Problem
Users have difficulty navigating the current Nutrifirst’s website. Once they cannot locate the products they are looking for quickly, they will switch over to its competitors’ sites.
Understanding NutriFirst
NutriFirst is a company based in Singapore which specialises in sports nutrition & health supplement products. Their target demographic is fitness enthusiasts, who are familiar with their products. They do not cater to the mass market, hence some of the products will be unfamiliar to the general public.
Understanding the User
The target demographic is male with an average age of 40 years old. They are working professionals who gym recreationally. They buy sports and health supplements from online platforms.
User Interviews
I conducted user interviews on 5 users who buy supplements online with the following research objectives:
1. To understand the online shopping behaviour of the mentioned target group.
2. To find out users’ priorities and preferences in the purchase process.
3. To find out the pain points of users when using these websites.
Key Insights from User Interviews
2. Synthesise
From the Usability Testing Results, the 2 main problems were “Locate by Brands and “Locate by Category”. The users had no problems with the check out process. They could also locate the contact buttons via telephone or Facebook messenger easily. They could also filter by price relatively easily.
Hence the focus of the Redesign was on the 2 key issues - Brand and Category. The Filter by Price was added during the Refinement process of the prototype.
Key Insights
From the usability testing and affinity mapping, I deduced 2 major problems with the current website. They are congruent with the key insights from the user interviews which are as follow:
User Flows
For the current site, users need at least 4 clicks in order to locate an item by Brand or Category. According to Page Laubheimer, the 3-click rule is a persistent, unofficial heuristic that says that no page should take more than 3 clicks to access.
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Information Architecture
In order to establish the Information Architecture, I used Card sorting - a method used to help design or evaluate the site map.
Open Card Sort
The purpose of this study was to discover how users group and categorised items on the current website.
Open Card Sort with 30 participants, out of which 25 completed and results were analysed.
6 prominent categories & 1 sub category were fielded from the study.
This forms basic re-structuring of the Information Architecture of the new site.
Closed Card Sort
To affirm that the users of the new site can properly locate the items accurately and quickly, a second card sort was conducted.
This was a Closed Card Sort in which there were 3 different with 26 cards to be sorted.
The rate of success was 100%, affirming that the categories were named appropriately.
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3. Ideate
Sketches
Once the new sitemap was formed, I sketched the wireframe with the user’s priorities in mind. During the process, I constantly reviewed that the interface related to the user flows. This helped to narrow down the screens I thought would be most effective in conveying purpose of the website to its users.
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Wireframes
After the sketches, I created low fidelity wireframes to see if my sketched out ideas were feasible once digitised. They are used to create the global and secondary navigation to ensure the terminology and structure used for the site meets user expectations.
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4. Prototype
Validate
In order to find out if the newly established Information Architecture and site design work, I conducted a second round of Usability Testing with 5 new users.
New User Flows
For the revamped site, users can now locate by Brand and category with one click.
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Refine
5. Takeaway
Challenges
Getting the right audience to do the user interview will provide accurate insights for the project.
Analysing and making sense of the results from the card sorting
Trying to use Figma as a design tool to do prototyping for the first time.
Next Steps
Due to time constraints, I was unable to refine the visual design to the desired level of satisfaction. I would like to incorporate more visual elements on the NutriFirst website that would reduce cognitive load so that users do not feel overwhelmed with the bulk of information. I would also like to identify more motivators for users to continue using NutriFirst website.